
Rhythm Games Vs. Music Games
Losermanwins
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Late last year a discussion was cropping up around a twitter poll that was sweeping the rhythm game community. In the end it boiled down to one question : Is Beat Saber not a rhythm game? Well, we’ll have to find out which games are rhythm games and which games are music games then!
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30.01.2023
Very well made video, this is a complex topic to tackle and we really enjoyed how you defined all of the terms involved! We couldn't help but notice one thing though… why don't you follow us on twitter?
Oh shit he's back LET'S GOOO
Let's gooo!!!
so early that the only quality selection is 360p
Personally, I used the term Konami made for some of their PS1 games: music simulation game. This would be for games where you're given the verisimilitude of being a DJ, a dancer, drumist, etc. This would distinguish from games that use rhythmic elements like Rhythm Heaven and Rhythm Thief and the like. These would not factor the more casual timings from stricter timed series like Rock Band vs GITADORA, nor does it account for games akin to music sim titles that are not simulating anything or are a mix of both in some respect (REFLEC BEAT, Osu!…), but that's been my subgenres.
It is extremely funny that this video releases on the day that Hi-Fi RUSH, a action game with a rhythm mechanic, suddenly released hahahaha
i’m happy youre back!! i had to do a takeback just to make sure this wasnt an old video i forgot to watch😅
by god how do you keep a straight face for 15 seconds for that intro
This doesn't really make a lot of sense honestly. You give a definition that most people would agree with, a game in which you do inputs in time to music, reject that definition with a completely arbitrary one requiring a timing system, then realize your definition has holes when it doesnt include Beat Saber and Guitar Hero, and so you say it has to do with whether the developer intended for you to be in time to music. That essentially just brings you back to the original definition you gave at the start, so what is even the point of this video?
Im quite curious if something like geometry dash counts as a music game at all
Game dev here. The technicalities is borderline near the dreaded Rogue like vs Rogue lite vs Actual Rouge like genre problems, or heck even the new souls like debacle.
An idea I think Dance Games should be added to this Music/Rhythm genre to fix this more.
I can see the so-called rhythm games are more of playing an instrument of the music than dancing to it.
Note: Im just a casual player of the genre but still a fan specially as a dev. This discussion is very interesting.
Heres my argument. I'm surprised BS doesnt have rhythm judgement. But that being said if accuracy and flow to the form like Just Dance and so on is a rhythm game. BS should be a rhythm game.
But as you stated JD and DC is borderline rhythm game, and its unfair to have it called a music game right next to Tetris effect and so on.
That being said VR games like BS, Synthrider, Pistolwhip, and heck Ring Fit are more akin to Dancing than playing to the music like an instrument.
Also an interesting one to add to the discussion is Dance Rush. I dont play the game but I find it interesting that it has tournaments that has a judge in it.
Ahhh I've been working on something about this topic for a while! What a great idea for a vid
Bust a groove says it's a rhythm game but with this definition it's a music game hmmm
I AM SO FUCKING EXCITED ABOUT YOU TALKING ABOUT AUDITION please be nice to it my little sister and i bonded over it because she was never into rythym games but i was and we both were pretty okay at audition… i'd play it again in a heartbeat
actually a new 'rhythm' game just dropped over on XBOX, hi-fi rush! a new action-platform game from the director of resident evil it has a cel-shaded anime look right out of jet set radio, and the combat you're rewarded for matching up with the beat of the music it's a very interesting one! the practice mode that teaches you the combo system even has early/late/miss judgements.
being wishy washy about a definition doesn't help anything. Who cares what the devs intended when you have a good definition already.
rhythm game = music game with judgements (more than just hit/miss, as said in the video)
that's it.
if beat saber and guitar hero are just music games, who cares? The word used to define the game genre shouldn't influence whether people find it fun or not, or whether they should be playing it.
I would have looooooved to hear at the end of the video "exept geometry dash"